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ROOTKIT v0.2.2 — co-op actually plays
Both players must install this build.
Fixes:
- Co-op through the relay no longer freezes. On about half of sessions the game entered play then froze at the opening tick — sound but no motion until you died — because the session id was compared signed on the wire and unsigned in the sim, so every input packet was refused. Now consistent.
- Co-op through the relay reliably starts (the host's START could be refused when it arrived alongside the lobby welcome).
- A host closing the room ends the other players' runs cleanly instead of crashing.
- Settings screen covers the menu behind it; 'abandon run' works again.
- Relay: a host waiting alone in the lobby is no longer dropped after 30 seconds.