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v1.1.2

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@github-actions github-actions released this 03 Jul 16:38
· 35 commits to master since this release

What's New

Mostly framegen improvements, auto-detection for manually-placed games, and a controller stick fix.

Frame Generation

  • Better motion handling, holds up on fast pans and less ghosting at edges
  • Removed the quality setting (the levels looked the same)
  • Multiplier capped at 3x, locked to 2x on 60Hz panels
  • Target FPS slider capped at the panel refresh rate

Library

  • Games dropped into steamapps/common manually are auto-detected as custom games
  • Uninstall shows a progress spinner
  • Faster library refresh

Input

  • Analog stick anti-deadzone compensation. Game settings > Controller > Deadzone compensation

Fixes

  • Install dialog no longer stalls the UI loading depots and branches

Install

Different package name (app.gamenative.seilent) from upstream (app.gamenative), installs side by side. No shared library, games/containers/settings stay separate.

Download

  • gamenative-v1.1.2.apk - Legacy build (Android 8-14)