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siralusian edited this page Aug 4, 2026 · 1 revision

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CreativeMenu – Wiki (English)

This page walks through reshaping your Creative menu, step by step. For a quick reference see the README.

Contents

Opening your own editor

Type /creativemenu open in chat (short: /crm open). This opens the Creative menu editor:

Creative menu editor home screen

Three columns:

  • Left "Tabs": every existing tab (real mod tabs AND your own custom tabs), each with "Edit" and "Delete." Grayed-out entries are currently hidden.
  • Middle: a real, clickable live preview of your Creative menu β€” feel free to try out how it looks (the item slots themselves aren't interactive here, but switching tabs and flipping pages works).
  • Right "Categories": your category tabs (several tabs grouped into one collapsible tab) β€” also with "Edit"/"Delete."

At the bottom: "Sort" opens the sorting screen (see below), "Reset" clears your entire local configuration (with a confirmation prompt), "Export"/"Import" copies your whole configuration to/from the clipboard β€” handy for backing it up or sharing it with someone else.

Creating a new custom tab

Click "New Tab" on the left. This opens the tab editor:

New tab editor

1. Name and icon: enter a name at the top left, and below it the item ID for the tab icon (e.g. minecraft:diamond_sword) β€” as you type, the icon tile list below filters live, so you can also just click a matching tile instead of knowing the ID by heart.

2. Choose a content source (top middle, three buttons):

  • "Items": a fixed list of individual items you put together yourself.
  • "Tag": every item belonging to a Minecraft/mod tag (e.g. #minecraft:logs) β€” resolves itself automatically, even for items added to the tag later.
  • "Whole Tab": takes over the complete contents of one or more existing tabs (multi-select possible), each keeping its own internal order.

All three sources can actually be COMBINED β€” the buttons only control which panel is currently visible; the actual content of your tab is always the union of everything you've entered across all three areas.

3. Adding items: the right panel shows every available item as a tile list β€” click one to add it to your tab (or drag it in). Items already included are automatically hidden from this selection list so you don't add duplicates.

4. Save β€” done, your new tab shows up immediately in the list/preview on the left.

Sorting tabs

The sorting screen shows a real preview of the Creative menu, page by page:

Sorting screen

  • Left: a searchable list of hidden tabs.
  • Middle: the visible pages as clickable tile blocks (a 5Γ—2 grid per page, exactly like the real Creative menu).
  • Right: a second, independently searchable list β€” tabs you want to hide end up here.

Drag a tile from either list into one of the page blocks to make it visible and slot it in at exactly that spot. Drag a tile from the page area back into either list to hide it.

Admin access & server prescriptions

As a server operator, you can enforce a unified Creative menu for all players, tiered by permission level (OP level 0-4).

The very first admin on a fresh server: once, via the server console (no leading slash):

creativemenu admin YourPlayerName

After that, in in-game chat:

  • /creativemenu server opens the server prescriptions editor (same layout as your personal editor, but applies to every player at or above the chosen OP level).
  • /creativemenu server resett true resets the entire server configuration.
  • /creativemenu permissions get shows the minimum OP level required for players to add/remove, show/hide, and sort themselves.
  • /creativemenu permissions set <addremove|showhide|sort> <0-4> changes one of those three thresholds.

Resetting your own settings (for any player, not just admins): /creativemenu resett true (yes, with a double "t" β€” that's really the command).

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