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Killer Instinct Accessibility Mod v0.2.1
Pre-release
Pre-release
Third test build of the Killer Instinct Accessibility Mod (Steam version, free base game and Anniversary Edition). This build answers the first beta report and frees the hotkeys for other programs.
New in this version
- The hotkeys are active only while the game window is in front. Switch to another program and Ctrl+Shift+R and the others are released to it.
- Opponent radar: the pulse no longer drops out in normal fights. The match timer only ticks every two seconds and the radar mistook the gaps for a pause; it now watches the fighters' movement too.
- The stage is announced as a fight loads ("Stage: Shadow Tiger's Lair") whenever it was not picked by name: Random picks, Shadow Lords missions, ladder fights.
- Match results read all the stats (Hero, Offense, Defense, Combos, Style with every metric) and the XP earned; Ctrl+Shift+D repeats them.
- The game settings menu on Character Select (Y button) and the music menu on Stage Select (Y button) are read, including value changes.
- Character Select announces each fighter's level and the level of the next unlock.
- The Command List reads each move's description (ender types, Instinct effects, Combo Assist explanations) at normal verbosity.
Install
Unzip and copy dinput8.dll and the kiaccess folder next to KILLERINSTINCTX64_R.EXE in C:\Program Files (x86)\Steam\steamapps\common\Killer Instinct\. Run your screen reader (tested with NVDA) and launch the game from Steam. Upgrading from an earlier version: overwrite the same files. To uninstall, delete dinput8.dll.
Known issues
- Shadow Lords: the cards of an opened pack, the Emporium's purchase and crafting popups, the Barracks artifact list, the Spirit Lair detail and recharge popups, the Archives, the leaderboard and the daily rewards panel are not read yet. Cinematic subtitles are not spoken (the cinematics are voiced).
- The first Shadow Lords run is a three-turn tutorial that cannot be left early; Enter continues a lesson popup, Tab skips a lesson once its "Need Help?" popup has appeared.
- The fighter appearance descriptions cover the default colour of each costume only; the chosen colour is announced by number.
- The radar pauses during the "Ready, Fight" intro and for up to 3 seconds after a round ends. Store item names and online lobbies are not read yet.
- Narration is always in English. Only the Steam version is supported.
The full ReadMe.txt with all hotkeys, navigation tips and settings is inside the zip.
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