Problems with Constraint Correction #5474
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Hi,
When I try to run the simulation, it freezes pretty much instantly. Here is some of my code for better understanding: `rootNode.addObject('FreeMotionAnimationLoop')
When looking for solutions, I came across similar discussion threads (#3046, #5187 and #3830), but after reading them I'm still not sure what exactly I need to change. Do I need a different ConstraintCorrection or have I forgotten to add something else? Thanks! |
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Replies: 1 comment 2 replies
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Hi, use a direct linear solver such as |
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Hi,
use a direct linear solver such as
SparseLDLSolverorEigenSimplicialLDLTinstead ofCGLinearSolver. If you only simulate beams under the ODE solver, you can use the optimizedBTDLinearSolver.