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BrawlCrate v0.35

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@soopercool101 soopercool101 released this 17 Oct 05:13
  • Adds TargetFunction string to REL Commands when loading Module Maps
  • Facepoint and Triangle counters now update in real time rather than on save
  • Item IDs now populate for Green Greens and Distant Planet modules
  • Allow cancellation of Export Selected
  • Supersoft collisions now render with more transparency
  • Allow manual linking of a Collision Object's linked model and bone
  • Update internal documentation
  • Show filename before program name if not using the full filepath
  • Fix bug in which exporting an unchanged text codeset would fail
  • Fix bug in which P+ Knuckles would not properly load MASQ data
  • Fix bug in which duplicating a TEX0 with a palette would prompt to delete its palette