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The CompNetworkGenerator now .Clears and .Adds for collections where possible on the client.
Defer UI state application until the Update loop.
Expose the file name for selected file in dialog.
Removed unused GridEventHandler.
New features
Added a NetMessage.EstimateBufferSize() to provide an estimate of the initialCapacity required for NetMessages. This will make NetMessage take an existing adequately sized pooled buffer for your message. This is opt-in and will default to the old 4-byte size if not specified.
Add AudioParams.AddVariation.
Made AudioAuxiliaryComponent public.
Added API for OwnedTexture to load a texture without caching it.
Make TableContainer virtual and public.
Try to make connection failure message more useful by not defaulting to the first message (on IPV4 or IPV6).
Add methods for generating Color palettes.
Expose FovRenderTarget for the viewport.
Add TryComp(EntityUid, Type, IComponent?) proxy methods to EntitySystem.
Bugfixes
Static + StaticSundries will now also be considered for grid-traversal when a grid moves over these entities.
Fix field deltas not supporting 1-field states.
Fix interface cast in serialization generator.
Dispose PVS session states on disconnect.
Fix BaseWindow jittering on resize.
Internal
Improve clean and incremental build times around serialization generators.
Cleanup engine warnings around transform handling.
Made several internal performance improvements on debug and release.