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4.4.15

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@github-actions github-actions released this 14 Oct 01:36

Changed

  • The about dialog's runtime hint names the toolkit and its version
  • A card repaints only the parts its animations move, and the tabs outside that strip are
    skipped
  • tinytk 1.5.3: damage is tracked as pixel strips and only what changed is repainted, the
    frame is presented on the CPU alone, and on Wayland the compositor receives only the
    rectangles that were painted. A combining mark is drawn centred over its base, and the
    caret and an ellipsis never land on one. On Windows a launch passes its arguments as
    UTF-8, so paths with characters outside ASCII reach the port intact
  • The file picker leaves a small gap between selections, and the caret stops blinking when
    the field is not focused

Fixed

  • Refusing a launch while eight run logs are docked no longer crashes
  • A launch refused over a running game keeps the game tracked, so it can still be stopped
  • Changing only a game's file is saved right away rather than on exit
  • Removing a port or a game takes it out of every profile that named it, as the
    confirmation says
  • A custom command started from the generated pattern reads back as the launch it came
    from, where backslashes and dollar signs were lost
  • A click in the padding under the profile list no longer opens a profile scrolled out of
    view
  • A quick second page change no longer leaves two tabs underlined
  • The saves panel no longer blames a demo for leaving out a save that is switched off
  • A failed move of the config into the user location leaves the open config unstamped
  • A legacy .ini or .zdl with a byte order mark reads its first section, and a
    directory handed as one is refused
  • zdoom32_N and zdoom32_SSE2 are recognised as ports
  • Switching a file on or off in the add-on list, or removing it, redraws the row at once
    instead of on the next relayout
  • A long command line stops at four rows with an ellipsis instead of running past the
    bottom of its preview
  • Removing the active profile picks the next one without reading the profile just removed
  • Closing a run log while the game still prints no longer leaves its pending flush behind

Refer to CHANGELOG for the full history.

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Windows x64 installer
Windows x64 portable
Linux x64