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DOOM RING Version 1.2: bug fixes
Updating: download DOOM.RING.Setup.1.2.zip below, unzip it, run Setup DOOM RING.exe and keep
your DOOM RING folder. It updates in a few seconds and keeps your settings, keys and progress.
Fixed
- Crash when enemies spawn or despawn: the game could crash during fights when enemies appeared
or disappeared nearby. - Enemy hits not counting: hits that landed right after a jump, double jump, Meathook pull or
dash landing were cancelled. Every hit now does full damage. - Jumps cut short: a short animation around items, glory kills and enemy contact could stop your
jump or your run mid-move. You now move freely through it. - No fall damage: falls now do ELDEN RING's normal damage.
Changed
- Starting class Vigor 15: the Doomslayer starting class now has 15 Vigor (the Vagabond's
default) instead of 30, so new characters aren't twice as tough as intended. Existing characters
keep their stats.