Releases: starTechnology1994/uewebbrowser
Release list
WebNativeBrowser v1.0.0
Supported UE Versions
Installation Guide
Prerequisites
- Unreal Engine C++ Project (Blueprint-only projects are not supported)
- Visual Studio 2022 with C++ Desktop Development workload installed
Step-by-Step
1. Download the correct version
Download the zip file that matches your Unreal Engine version from the table above. For example, if you are using UE 5.3, download WebNativeBrowser-UE5.3.zip.
2. Extract to your project
Extract the zip file into your project's Plugins/ folder. The folder name must be exactly WebNativeBrowser:
YourProject/ ├── YourProject.uproject ├── Plugins/ │ └── WebNativeBrowser/ <-- must be named exactly this │ ├── Source/ │ ├── Content/ │ ├── Resources/ │ └── WebNativeBrowser.uplugin
Important: The extracted folder must be named WebNativeBrowser, not WebNativeBrowser-UE5.X or any other name.
3. Generate project files
Right-click your .uproject file and select Generate Visual Studio project files (or run UnrealBuildTool from the command line).
4. Build the solution
Open the generated .sln file in Visual Studio 2022, set the build configuration to Development Editor, and build the solution (Ctrl+Shift+B).
5. Launch the Editor
Once the build succeeds, open your project in Unreal Editor. Go to Edit > Plugins, search for WebNativeBrowser, and make sure it is enabled.
6. Done!
You can now use the WebNativeBrowser widget in your UMG blueprints.