Added
- Bevy engine support — brings Bevy to parity with the other five engine specialists:
engine-bevymodule (.agents/modules/and.opencode/modules/trees) with a single
bevy-specialistagent covering ECS, 2D/3D rendering, bevy_ui, assets, audio, input,
Cargo build, and WASM/mobile targets- 12 version-pinned reference docs at
docs/engine-reference/bevy/(pinned Bevy
0.19.0, HIGH knowledge-gap risk) — VERSION, breaking-changes, deprecated-apis,
current-best-practices, and 8 module guides, every API claim source-cited against
official Bevy 0.19 migration guides and docs.rs /setup-engineguided selection, tradeoffs, genre guidance, Cargo scaffold, and
specialist routing for Bevy- Cross-cutting updates: AGENTS.md, README.md,
init-templateskill,engine-coderule
(Rust/Bevy zero-alloc example), agent roster (#104)
Fixed
- Bevy agent frontmatter leak: the canonical
.agents/agents/bevy-specialist.mdcarried
OpenCode-onlymode/modelfrontmatter fields that belong solely in the
.opencode/modules/copy, breaking parity with every other canonical engine specialist
and the harness-agnostic contract - Stale agent/module counts: adding the 22nd module and 52nd agent left README.md and
AGENTS.md still reporting "21 modules" / "51 agents" in six places; corrected to 22/52 (#105)
Full Changelog: v0.12.1...v0.13.0