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3.21.0 - harder field gates

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@suboss87 suboss87 released this 03 Sep 11:28
· 2 commits to Main since this release
8688c95

Same public map as 3.20: Commands, then All 30 Skills, then How Skills Work. Hero is hallway English. Six skills got harder field gates. Same six stages. Same 30 skills.

  • README hero: the client work around the code that still gets you fired if you skip it. Catalog and project tree stay on the front door.
  • Discover: data estate always; the pipe; their words in terrain.md. Parts of the problem before scan (no solutions).
  • Test-assumptions: kind FACT / CONVENTION / UNKNOWN before blast radius.
  • Three-options: assemble from surviving blocks, not three speeds of the same plan.
  • POC: write pass/fail lines before you build.
  • Ship: run their command in this turn or you cannot write that it passed. Monday-shaped staging. No unsupervised loop on their production.
  • Review: their PR comments are to check, not to obey.
  • Readout: old path still live = claimed. Runbook: named operator runs Tuesday's job from the 2am doc, hands off. Eval-pack: side effect without a named human on their side is NO-SHIP.