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DsCppModManager v0.51

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@summerspring-cf summerspring-cf released this 21 Aug 13:38

⚠ UE4SS version — please read first

This mod is built and tested against one specific UE4SS build. It may fail to load on any other build — the game still runs normally, only the Mod Manager fails to appear.

Channel experimental
Git SHA c838a8ac (built 2026-07-15)
UE4SS.dll 16,519,168 bytes
SHA-256 d0107f63e567313cb6a15c505b5db2bdba38130964a04e019bda7611c6178022

How to check the UE4SS version you have

Open this file in any text editor and look at the second line:

<game folder>\DS\Binaries\Win64\ue4ss\UE4SS.log

(If there is no ue4ss folder, look for UE4SS.log directly in ...\Binaries\Win64\ — that means you are on an older folder layout.)

The line looks like this, and the part after Git SHA # is what matters:

[2026-08-17 08:16:51.7568875] UE4SS - v3.0.1 Beta #0 - Git SHA #c838a8ac

If it says c838a8ac, you are on the same build this mod was tested with.
You can also verify UE4SS.dll by its size and SHA-256 above.

Which download should I take?

  • DsCppModManager_0.51.zip — all-in-one. UE4SS is included; nothing else to install. Take this if you are unsure.
  • DsCppModManager-NoUE4SS_0.51.zip — manager only, for people who already run the matching UE4SS build.

install.bat never overwrites an existing UE4SS installation. So if you already have a different UE4SS build, the all-in-one installer will leave it alone — and the Mod Manager may not show up. In that case, close the game, move your existing UE4SS files out of ...\Binaries\Win64\ as a backup (UE4SS.dll, UE4SS-settings.ini, the Mods folder, dwmapi.dll), run install.bat again, then copy your Lua mods into ...\Binaries\Win64\ue4ss\Mods\. To revert, delete the ue4ss folder and dwmapi.dll and restore your backup.

Downloading a UE4SS experimental build yourself is not recommended — that channel is updated continuously, so you will get a different build than the one above. The tested build ships inside the all-in-one download.

File hashes for every archive are listed in SECURITY.md.


What's new in 0.51

Mod settings

  • Decimal values (0.5, 1.0, etc.) can now be adjusted. config.ini value editing now supports decimals, not just whole numbers. Decimal rows get a Step combo box next to the ◀ button — pick ±0.1 or ±0.01 to choose how much each click changes the value (A button on gamepad).
  • Adjusted decimals are saved in their original format (1.50 stays 1.50).
  • Numbers too large to adjust are now shown as read-only, so a single click can no longer clip and overwrite such values.