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Releases: swoolcock/GravityHelper

1.2.16-alpha

1.2.16-alpha Pre-release
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@github-actions github-actions released this 20 Jun 01:27

Tagged release 1.2.16-alpha

1.0.8

1.0.8 Pre-release
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@swoolcock swoolcock released this 05 Jul 09:05

Tagged release 1.0.8

Fixes:

  • Forced Player.orig_Update hook to run before MaxHelpingHand and SpringCollab2020. Fixes crashes related to MHH and SC upside-down jumpthrus.
  • Partially fixed wall slide particles going the wrong way.
  • Fixed 1 pixel disparity for SlipCheck when grabbing walls while inverted.

1.0.7

1.0.7 Pre-release
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@swoolcock swoolcock released this 28 Jun 11:40

Tagged release 1.0.7

Temporary workaround for a compatibility issue with MaxHelpingHand's UpsideDownJumpThru. If a MHH UDJT is detected in the map, GravityHelper hooks will be entirely disabled and a message is logged.

1.0.6

1.0.6 Pre-release
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@swoolcock swoolcock released this 27 Jun 13:26

Tagged release 1.0.6

Added:

  • GravityHelper/UpsideDownJumpThru entity to replace MaxHelpingHand's

Changed:

  • Hooks are much more conservative when being applied, to make ceiling springs more lightweight if that's all mappers want GH for

Fixed:

  • Feather input was not being correctly reset after update
  • Fix upside-down jumpthru dash correction (including boosters)
  • Fix death orbs spawning in the wrong position

1.0.5

1.0.5 Pre-release
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@swoolcock swoolcock released this 15 Jun 08:38

Tagged release 1.0.5

Added:

  • GravityField entity, combines gravity trigger and coloured seeker barrier effects, including directional arrows

Fixes:

  • Madeline now hops on the underside of moving blocks (Kevins, etc.)
  • Springs now shake when attached to falling blocks
  • Added basic support for SpeedrunTool save states
  • Dust particles now emit in the correct direction

Changes:

  • Gravity fields and triggers can now specify the momentum change (allows for VVVVVV-style instant flips)

1.0.4

1.0.4 Pre-release
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@swoolcock swoolcock released this 04 May 01:43

Tagged release 1.0.4

Added:

  • Upside-down Watch Tower entity
  • Custom sprites for GravitySprings

Fixed:

  • Fix left-facing gravity springs checking Speed.X incorrectly
  • Fix floor gravity springs teleporting Madeline to the wrong position
  • Fix player dead body and hair facing the wrong way on the first death frame
  • Fix interaction with Fancy Tile Entities FancyFallingBlock
  • Fix cursed hair
  • Fix cursed dash trails
  • Fix death/invincibility checks when falling out the top of the screen while inverted

Changed:

  • Cassette bubbles now force normal gravity, and activate gravity spawn triggers on return (configurable)

1.0.3

1.0.3 Pre-release
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@swoolcock swoolcock released this 06 Apr 03:37

Tagged release 1.0.3

Added:

  • Custom GravitySpring entity to set or toggle gravity on player interaction
  • Custom GravityRefill entity (WIP) to provide a toggle gravity "charge" that is consumed on the next dash

Changed:

  • Update for Celeste 1.4.0.0
  • Hide "enable in all maps" option while in-game, as it only applies when hooks are loaded
  • Force hooks to load on startup for debug builds (helps with testing IL hooks)
  • Gravity is now remembered on room entry

Fixed:

  • Fix interaction with Celeste JumpThrus and MaxHelpingHand UpsideDownJumpThrus
  • Properly implement invincibility assist when falling up out of the screen (was causing a game freeze)
  • Fix subpixel correction
  • Fix horizontal spring alignment
  • Fix lift boosts being applied incorrectly
  • Fix player light offset
  • Fix crash on sideways transition between rooms with misaligned tops
  • Fix missing ceiling sounds
  • Fixed dynamic level reload resetting gravity

1.0.2

1.0.2 Pre-release
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@swoolcock swoolcock released this 18 Mar 11:16

Tagged release 1.0.2

  • Only activate hooks on maps that use GravityHelper triggers or entities (unless forced in settings)
  • Fix ground correction for supers
  • Restore normal gravity when touching ground springs
  • Add ceiling spring that inverts gravity when touched
  • Fix bumpers
  • Fix dream blocks
  • Fix vertical spikes killing in the wrong direction
  • Fix dash animation direction
  • Fix hair and feathers
  • Fix water interaction
  • Kill on falling out of the ceiling, not when climbing down the floor

1.0.1

1.0.1 Pre-release
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@swoolcock swoolcock released this 15 Mar 11:23

Tagged release 1.0.1
Fixed build paths and yaml dll reference.

1.0.0

1.0.0 Pre-release
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@swoolcock swoolcock released this 15 Mar 10:47

Tagged release 1.0.0