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1.0.3
Pre-release
Pre-release
Tagged release 1.0.3
Added:
- Custom
GravitySpringentity to set or toggle gravity on player interaction - Custom
GravityRefillentity (WIP) to provide a toggle gravity "charge" that is consumed on the next dash
Changed:
- Update for Celeste 1.4.0.0
- Hide "enable in all maps" option while in-game, as it only applies when hooks are loaded
- Force hooks to load on startup for debug builds (helps with testing IL hooks)
- Gravity is now remembered on room entry
Fixed:
- Fix interaction with Celeste
JumpThrus and MaxHelpingHandUpsideDownJumpThrus - Properly implement invincibility assist when falling up out of the screen (was causing a game freeze)
- Fix subpixel correction
- Fix horizontal spring alignment
- Fix lift boosts being applied incorrectly
- Fix player light offset
- Fix crash on sideways transition between rooms with misaligned tops
- Fix missing ceiling sounds
- Fixed dynamic level reload resetting gravity