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1.0.3

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@swoolcock swoolcock released this 06 Apr 03:37

Tagged release 1.0.3

Added:

  • Custom GravitySpring entity to set or toggle gravity on player interaction
  • Custom GravityRefill entity (WIP) to provide a toggle gravity "charge" that is consumed on the next dash

Changed:

  • Update for Celeste 1.4.0.0
  • Hide "enable in all maps" option while in-game, as it only applies when hooks are loaded
  • Force hooks to load on startup for debug builds (helps with testing IL hooks)
  • Gravity is now remembered on room entry

Fixed:

  • Fix interaction with Celeste JumpThrus and MaxHelpingHand UpsideDownJumpThrus
  • Properly implement invincibility assist when falling up out of the screen (was causing a game freeze)
  • Fix subpixel correction
  • Fix horizontal spring alignment
  • Fix lift boosts being applied incorrectly
  • Fix player light offset
  • Fix crash on sideways transition between rooms with misaligned tops
  • Fix missing ceiling sounds
  • Fixed dynamic level reload resetting gravity