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Releases: sylardie/-AI-GameDev-Toolkit

AI GameDev Toolkit v0.1.9

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@sylardie sylardie released this 07 Aug 00:27

本次更新

  • 新增「文件管理」本地工具,并同步加入左侧导航与首页入口。
  • 支持任意类型文件批量选择和拖拽,显示文件数量、大小、顺序及重命名预览。
  • 支持前缀、后缀、起始编号和编号补零,导出重命名后的 ZIP,不修改原文件。
  • 单个文件限制为 10 MB,前后端双重校验并清理不安全文件名。
  • 素材工具新增 Spritesheet 自动拆分、多图合并和 PSD 图层自动合图,空余网格保持透明。

Downloads

  • AI GameDev Toolkit Setup 0.1.9.exe:Windows 安装版
  • AI GameDev Toolkit 0.1.9.exe:Windows 便携版

Windows 构建暂未进行代码签名,首次运行可能出现 SmartScreen 提示。

AI GameDev Toolkit v0.1.6

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@sylardie sylardie released this 04 Aug 12:35

Fixed

  • Fixed video frame extraction truncating the end of clips when container FPS metadata is lower than the decoded frame rate.
  • Time-range clipping and frame sampling now use an effective FPS derived from decoded frame count and video duration.

Security and dependencies

  • Updated the packaged frontend dependency set after the release security audit.
  • Reviewed the remaining React Router RSC Server Action advisory; this client-only SPA does not use RSC, SSR, route actions, or server actions.

Windows downloads

  • AI GameDev Toolkit Setup 0.1.6.exe — Windows installer
  • AI GameDev Toolkit 0.1.6.exe — Portable Windows executable

SHA-256

  • Installer: CAE6F78559EE1DCAE53DDD3FAA1D90C2AAB36978583AA0C937E8C725992A84B7
  • Portable: FE846AF61443133C1473C86707E8ACC553F33B0DE9655098453B41BF51033683

Verification

  • 28 backend tests passed.
  • Frontend lint and production build passed.
  • Packaged backend startup smoke test passed.

Windows builds are currently unsigned and may trigger SmartScreen. The package currently uses the default Electron icon.

AI GameDev Toolkit v0.1.5

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@sylardie sylardie released this 27 Jul 08:13

新增

  • 素材工具:动画预览现可将当前选中帧导出为 GIF。
  • GIF 动画速度自动使用预览面板当前选择的 FPS。

修复

  • 修复 GIF 导出成功后,前端因读取错误的多语言加载文案而崩溃的问题。

Windows 安装包与便携版已完成构建。发布资产上传受当前网页限制影响,代码与 v0.1.5 标签已完整同步。

AI GameDev Toolkit v0.1.4

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@sylardie sylardie released this 13 Jul 14:05

Highlights

  • Added read-only Cocos Creator 3.x project detection, TypeScript structure analysis, and error-log references.
  • Added Cocos Creator sprite-sheet metadata and import guidance.
  • Improved Config Manager workbook favorites and dashboard navigation.
  • Added macOS preview build scripts and release documentation.
  • Refreshed bilingual UI copy and workflow guidance.

Windows downloads

  • AI GameDev Toolkit Setup 0.1.4.exe — NSIS installer
  • AI GameDev Toolkit 0.1.4.exe — portable edition

Verification

  • Frontend lint and production build passed.
  • 24 backend unit tests and 5 Cocos support tests passed.
  • npm audit reported 0 vulnerabilities.
  • Windows packaged application passed a launch smoke test.

Windows packages are currently unsigned and may trigger a SmartScreen warning.

AI GameDev Toolkit v0.1.3

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@sylardie sylardie released this 07 Jul 08:55

AI GameDev Toolkit v0.1.3

This Windows preview release includes the latest local workflow updates:

  • Config Manager can scan TSV files alongside Excel workbooks.
  • Asset Tools adds image cropping with arbitrary output size, manual crop regions, and drag-to-position editing.
  • README download links and interface preview references are updated for this release.

Downloads

  • Installer: AI GameDev Toolkit Setup 0.1.3.exe
  • Portable: AI GameDev Toolkit 0.1.3.exe

AI GameDev Toolkit v0.1.2

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@sylardie sylardie released this 03 Jul 13:06

Highlights

  • Added Asset Tools watermark workflows for image cleanup and spritesheet frame transparency.
  • Added loop-closing duplicate frame detection for spritesheet exports.
  • Added Audio Tools video-to-audio extraction alongside audio processing/conversion.
  • Updated frontend controls, bilingual copy, and release version metadata to 0.1.2.

Validation

  • npm.cmd run lint
  • npm.cmd run build
  • backend unittest discovery: 21 tests passed
  • backend compileall app
  • npm.cmd run dist:win

AI GameDev Toolkit v0.1.0

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@sylardie sylardie released this 29 Jun 03:28

Initial public Windows release of AI GameDev Toolkit.

Highlights:

  • Local-first AI workflow toolkit for Godot and Unity game development.
  • Config Generator with structured JSON, Excel, and Godot resource ZIP exports.
  • Config Manager for read-only Excel folder scanning and diagnostics.
  • Code Agent for read-only project scanning, search, previews, and error log analysis.
  • Art Pipeline with prompt/spec generation, image analysis, and style profile reuse.
  • Asset Tools and Audio Tools for local conversion, cleanup, clipping, export, and packaging workflows.

Validation:

  • Frontend lint and production build passed.
  • Backend unit tests passed: 18 tests.
  • Windows installer and portable packages built successfully.

SHA256:

  • AI GameDev Toolkit 0.1.0.exe: CE29B9CD609E36406BC9F390AA05109F6F3AFC021B3B4743A2CC1B6EC4103643
  • AI GameDev Toolkit Setup 0.1.0.exe: 0F8E5BFC021E92163CE4B676E0B2EF5C439FADC377E1C95630D0517EE1900F0F