What's Changed
- ci(publish): refuse a tag whose commit ci has not passed by @drewstone in #31
- feat(matrix): compare agent profiles across games, with the protocol, the clock and the sensor in the cell by @drewstone in #32
- feat(matrix): run a real coding agent, and give it time to think by @drewstone in #33
- fix(matrix): report every transport fact, do not substitute one for another by @drewstone in #34
- fix(matrix): score the channel the objective names, and rank it the right way by @drewstone in #35
- feat(matrix): author a policy, then evaluate the program by @drewstone in #36
- chore(deps): agent-runtime 0.175.0, add agent-eval, and prove the join compiles by @drewstone in #37
- chore(release): 0.10.0 by @drewstone in #38
- feat(examples): a complete optimization method for a game by @drewstone in #39
- fix(release): quarantine the RetroArch replay gate, and say what that costs by @drewstone in #41
- fix(stream): a child's pipe must not kill the run that owns it by @drewstone in #42
Full Changelog: v0.9.0...v0.10.0