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Playproof 0.10.0

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@github-actions github-actions released this 28 Aug 18:15
· 7 commits to main since this release
33cd213

What's Changed

  • ci(publish): refuse a tag whose commit ci has not passed by @drewstone in #31
  • feat(matrix): compare agent profiles across games, with the protocol, the clock and the sensor in the cell by @drewstone in #32
  • feat(matrix): run a real coding agent, and give it time to think by @drewstone in #33
  • fix(matrix): report every transport fact, do not substitute one for another by @drewstone in #34
  • fix(matrix): score the channel the objective names, and rank it the right way by @drewstone in #35
  • feat(matrix): author a policy, then evaluate the program by @drewstone in #36
  • chore(deps): agent-runtime 0.175.0, add agent-eval, and prove the join compiles by @drewstone in #37
  • chore(release): 0.10.0 by @drewstone in #38
  • feat(examples): a complete optimization method for a game by @drewstone in #39
  • fix(release): quarantine the RetroArch replay gate, and say what that costs by @drewstone in #41
  • fix(stream): a child's pipe must not kill the run that owns it by @drewstone in #42

Full Changelog: v0.9.0...v0.10.0