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Nightly (0.1.0-nightly.6)

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@github-actions github-actions released this 23 Oct 11:45

Automatic build of 8a8fc68c (ci: release notes mention the one-time uninstall of v0.1.0-alpha).

Install KytyPS5-Android-0.1.0-nightly.6.apk. The Turnip GPU driver is bundled. Nightlies install over each other.
Coming from v0.1.0-alpha? Uninstall it once first; it was signed with a different key.
SHA-256: cd5e51c18637dc6afc3fff525699dd4716cb265ef742c2a38bb213664c22cf03

Status, roadmap and how to help: docs/android.

Recent changes:

  • ci: release notes mention the one-time uninstall of v0.1.0-alpha (8a8fc68)
  • docs(android): GPU front-end speed-up in status, roadmap and knobs (ead7ee9)
  • perf(kernel): split placement only while the GPU thread runs two-stage (6e68060)
  • perf(kernel): KYTY_CPU_PLACE split mode, default on Android with KYTY_PIPE_SPIN (0d787ce)
  • perf(renderer): KYTY_PIPE_SPIN bounded spin in the GPU front/record/walk handoffs (bcab3ca)
  • docs(android): upstream sync in status, round 2 in roadmap (9aff715)
  • fix(renderer): Current() accepts an active scheduler again (da55488)
  • ci: build the Android FFmpeg (PIC, static) instead of the desktop package (9e3705e)
  • gpu: preserve zero-stride buffer fetch payloads (2b4150b)
  • shader: use compact integer RTZ half conversion (489a6e8)
  • gpu: honour DB_ALPHA_TO_MASK as alpha-to-coverage and keep its depth writes behind the shader (e855b14)
  • shader: implement PS5 vector data cache invalidation (8418ec1)
  • gpu: drop global barriers for PM4 flush events and releases, ordering buffer-writing draws like dispatches (6d3587a)
  • graphics: initialize BDA tables before first buffer registration (d3bad8a)
  • fix: use the Bionic cancel-state shim in the upstream FIFO mutex handoff (e87fb8c) (ab62feb)