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Legion TD 11.4b

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@diewolke9 diewolke9 released this 15 Jul 14:52

The next iteration of Legion TD.

Type Description
Level 8 Acolytes HP 530 -> 560
Leaver compensation reduced: remaining teammates gain +1 lumber harvest only when the leave happens after round 10 (previously +1 at any time and +2 after round 10). Bonus wisps are never awarded.
W3C 1v1: wisp build time 20s -> 10s.
Fixed a bug, where Hydra would sometimes not fire tripple shot, but deplete its mana
Fixed a bug, where Tree of Life death buff interrupted channeling casters
Fixed a bug, where Champions would regain collision.
Fixed a bug, where units could lose collision prematurely.
Fixed a bug, where Goblin Alchemist could not get rerolled in PH after round 1.
Fixed a bug, where W3C 1v1 allowed training more than 10 wisps.
Defiler reworked into a Defiler support unit: damage 85-89 -> 112-116, and Neurotoxin is now a 180-range aura: enemies near the Defiler move and attack 7.5% slower. Attack range 180 -> 150.
Fangtooth's Feast triggers every 4th attack instead of every 6th against targets affected by Neurotoxin.
Sentry is now a sturdier short-range fighter: range 400 -> 300, HP 350 -> 450.
Nightsaber reworked into a tanky pseudo-melee frontline fighter: range 500 -> 250, HP 850 -> 1700, attack type Pierce -> Normal, collision 8 -> 16. Moonglaive bounce (66%/33%) is unchanged.
Archer Apprentice gold cost 60 -> 50,
Elite Archer upgrade gold cost 150 -> 155.
Phantom Silent Scream now hits up to 3 targets for 50 damage each instead of 2 targets for 80 damage each.
Watcher gold cost 100 -> 80.
Violet upgrade gold cost 130 -> 150.
Flame Archer attack type Pierce -> Spell and its attacks now deal pure spell damage. For its spelldamage dealing nature, Mindwarp no longer buffs Flame Archer.
Mountain King (level 3) Thunder Clap damage increased 100 -> 125 and attack/movement slow increased 25% -> 30%.
Dark Ranger level 3 no longer has the silence spell
Mountain King (level 3) King of the Mountain +12% damage aura no longer affects allies it now only buffs your own nearby units. It no longer persists through death and its range was reduced 5000 -> 600.
Adept upgrade gold cost 95 -> 105.