Skip to content

5.6.0-se

Choose a tag to compare

@Neill3d Neill3d released this 26 Aug 17:28
· 9 commits to master since this release
1ed4610
  • Fix visual glitches on several crane models
  • Refactor the Technocrane rig actor and move simulation logic from the game-thread actor tick into an animation node worker thread
  • Improve targeting precision on a given camera pivot point (using a Pivot Offset property for adjustment)
  • Add a Show Debug flag to visualize the target camera pivot point
  • Enable the Technocrane rig actor for both in-game and shipping builds
  • Output evaluation data for the rig, such as tilt angle, ground height, and beam extension length