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WinLite v1.2.2 release
• Added directaudio driver from bannerlator(zero latency, microphone support, only for proton11arm)
• Alsa & Pulse refactored
• Vulkan 1.4 now supported
• Keyboard and gamepad input refactored
• Now added own component repository, and added two new layers with my fixes(proton11arm-wl and proton11x86-wl)
• Added SSBS support from bannerlator(helps reduce the load on the CPU, compatible only with banner protons and proton11arm-wl)
• Added Nvidia Image Scaling and SGSR HQ from bannerlator
This is likely the last update before the addition of Wayland support and compatibility fixes from Valve’s Gamescope. Also, LSFG might eventually be replaced by GameHub Frame Generation (which does not require importing lossless.dll); this is already in development stage.