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Releases: tgacquin/mm3d-dekui
Release list
DekUI 1.0.0
1.0.0
Added
- New difficulty options
- Fast Time
- Use the faster first-cycle clock speed for all cycles
- Time Penalty on Death
- Dying advances time by six hours.
- Fast Time
- Cutscene FOV slider
- Adjustable from 45° to 70°. Values above 49° are not recommended, as it may reveal missing geometry.
- Disable Fog
- Removes atmospheric fog effects. Not recommended, as fog is used for atmospheric effect.
Improved
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Extensive 60 FPS interpolation improvements
- Improved animations across characters, bosses, objects, particles, environmental effects, cutscenes, HUD elements, and menus.
- Fixed numerous previously missed animations and visual artifacts.
- Expanded particle interpolation, particularly in CPU mode.
Detailed interpolation improvements
Actors, Bosses & Objects
- Postman's cap and bag, Carpenter's carried wood, and Milk Road worker's pickaxe.
- Tingle's balloon, Madame Aroma's mesh, and Business Scrub animations.
- Captain Keeta's head, Dodongo's body materials, and Gabora's head.
- Twinmold's body segments and tails.
- Giant Link's skeleton, hands, and arms.
- Majora's Mask's hanging strands and Majora's Wrath's whip and tentacle chains.
- The four giants' previously missed leg meshes.
- Gyorg's smaller fish.
Particles & Environmental Effects
- Falling water droplets, ripples, bubbles, and flowing water.
- Waterfall textures, foam, runoff, and pool surfaces.
- Great Bay Temple's pipes, water jets, and water-wheel effects.
- Gyorg's water deformation and splash effects.
- Leaves, snow, moths, dust, sparks, and explosions.
Songs, Cutscenes & Screen Effects
- Epona's Song scrolling effects.
- Song of Time's falling sequence.
- Lens distortion during time-manipulation songs.
- Moon approach effects and swirling purple layers.
HUD, Textboxes & Menus
- Textbox opening and closing animations.
- Magic-meter and heart animations.
- Location banners and credits scrolling.
- Items, Masks, Gear, and world-map transitions.
- File-select and confirmation-window animations.
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Menu and interface improvements
- Moved the Moon's mask-selection interface onto the main screen, originally left out as an oversight.
- Improved file-select transitions and file-stone entrance animations.
- Improved Schedule and Event Notes scrollbar coverage and spacing.
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Pictograph handling
- The "A Choose" prompt now becomes fully opaque when a photo is available to view.
Fixed
- Fixed game reverting to 30fps during day closing in effect when using interpolation.
- Fixed rapid screen flashes while in first-person view in certain outdoor areas.
- Fixed Lens of Truth revealing elements at widescreen edges.
- Fixed some bushes flickering or disappearing after nearby bushes were cut.
- Fixed saved Pictograph photos incorrectly replacing the paused game background when going to Gear screen.
- Fixed newly learned character portrait highlights.
- Fixed Schedule and Event Notes layout inconsistencies, including footer spacing and new-entry badges.
Other Changes
- Removed the interpolation work-in-progress notice from settings.
Known issues
- Pictograph photo is incorrectly positioned on the gear screen for users who updated from a previous version.
- If the “Activate owl statues with sword” restoration is on, striking owl statues with a Deku stick will cause the game to softlock.
Thank you to everyone for enjoying the mod so much! I am planning to take an extended break from this mod as I am happy with where it's at. That means I will not be working on an Android or Switch port.
However, as this repo is open source and LLM's are readily available, I encourage anyone interested in ports for these devices to fork this repository and submit pull requests to allow the building of them.
There will likely be one or two smaller updates on the way to continue addressing performance issues, crashes, missing interpolation, and any other problems users run into, but likely no new major features.
Thanks again!!!
DekUI 1.0.0 Beta 2
1.0.0-beta.2
Added
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60 FPS interpolation
- CPU interpolation (default) and GPU interpolation.
- Original 30 FPS option available under Graphics.
- Note: Interpolation is a work in progress. Expect visual artifacts, some textures/models still running at 30 FPS, and potential slowdowns on lower-end hardware. These issues will continue to be addressed in future updates.
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French and Spanish language support
- Includes translated button prompts and messages.
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New toggleable restoration features
- Classic Saving
- Closely mimics the original N64 saving system.
- Saving at an owl statue creates a temporary save.
- Saving returns to the title screen only if a Song of Time save already exists.
- A glowing icon appears next to your profile name to indicate a temporary save.
- Temporary saves are consumed when loaded; permanent Song of Time saves remain.
- Saving at feather statues is disabled while Classic Saving is enabled.
- Avoid repeatedly toggling this feature to prevent unexpected behavior.
- Default: Project Restoration saving behavior.
- Classic Song of Double Time
- Mimics N64 behavior by advancing time only to dawn or night.
- Bombers Don't Approach Automatically
- Prevents Bombers from automatically running up to you.
- Activate Owl Statues with a Sword
- Owl statues can only be activated by striking them.
- Skips Tatl's explanation in Clock Town and automatic activation.
- Classic Saving
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Draw-distance sliders
- Adjustable draw distance for NPCs and other distant objects.
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New Quality-of-Life (QoL) tab
- Disable Tatl interruptions.
- Disable low-health beeping.
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New difficulty options
- 3× prices and fees.
- Double defense (reduces damage by 1/3 instead of 1/2).
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Customizable HUD elements
- Minimap opacity.
- Location banner positioning.
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Apple Silicon macOS support
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Configurable hotkeys
- Fullscreen.
- Custom textures.
Improved
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Reworked Majora-themed sidebars
- "Select an Item" no longer uses a background.
- "Songs" now uses a cleaner, semi-transparent background.
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Menus now adapt to screen shrinking at the end of Days 1 and 2.
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Ocarina prompts remain visible while the song list is open.
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Added a fading backdrop behind the Song of Double Time selector.
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Added an F1 hint at startup to help users locate the settings menu.
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Fullscreen/windowed preference is now remembered.
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Pressing Esc exits fullscreen.
Fixed
- Removed unused editor profiles accidentally included in previous builds.
- Disabled automatic editor snapshots in release builds.
- Reduced cutscene FOV by 2 degrees to prevent missing geometry from being visible.
- Fixed gyro input failing after controller reconnection.
- Fixed Gear-screen issues, including particles and rain continuing to move while paused.
- Fixed controller mapping incorrectly detecting stick movement when assigning buttons.
Coming Soon
- Further interpolation optimizations and improvements.
- Android support.
DekUI 1.0.0 Beta 1
Initial release for Windows and Linux.