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1.0.0
Added
- New difficulty options
- Fast Time
- Use the faster first-cycle clock speed for all cycles
- Time Penalty on Death
- Dying advances time by six hours.
- Fast Time
- Cutscene FOV slider
- Adjustable from 45° to 70°. Values above 49° are not recommended, as it may reveal missing geometry.
- Disable Fog
- Removes atmospheric fog effects. Not recommended, as fog is used for atmospheric effect.
Improved
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Extensive 60 FPS interpolation improvements
- Improved animations across characters, bosses, objects, particles, environmental effects, cutscenes, HUD elements, and menus.
- Fixed numerous previously missed animations and visual artifacts.
- Expanded particle interpolation, particularly in CPU mode.
Detailed interpolation improvements
Actors, Bosses & Objects
- Postman's cap and bag, Carpenter's carried wood, and Milk Road worker's pickaxe.
- Tingle's balloon, Madame Aroma's mesh, and Business Scrub animations.
- Captain Keeta's head, Dodongo's body materials, and Gabora's head.
- Twinmold's body segments and tails.
- Giant Link's skeleton, hands, and arms.
- Majora's Mask's hanging strands and Majora's Wrath's whip and tentacle chains.
- The four giants' previously missed leg meshes.
- Gyorg's smaller fish.
Particles & Environmental Effects
- Falling water droplets, ripples, bubbles, and flowing water.
- Waterfall textures, foam, runoff, and pool surfaces.
- Great Bay Temple's pipes, water jets, and water-wheel effects.
- Gyorg's water deformation and splash effects.
- Leaves, snow, moths, dust, sparks, and explosions.
Songs, Cutscenes & Screen Effects
- Epona's Song scrolling effects.
- Song of Time's falling sequence.
- Lens distortion during time-manipulation songs.
- Moon approach effects and swirling purple layers.
HUD, Textboxes & Menus
- Textbox opening and closing animations.
- Magic-meter and heart animations.
- Location banners and credits scrolling.
- Items, Masks, Gear, and world-map transitions.
- File-select and confirmation-window animations.
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Menu and interface improvements
- Moved the Moon's mask-selection interface onto the main screen, originally left out as an oversight.
- Improved file-select transitions and file-stone entrance animations.
- Improved Schedule and Event Notes scrollbar coverage and spacing.
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Pictograph handling
- The "A Choose" prompt now becomes fully opaque when a photo is available to view.
Fixed
- Fixed game reverting to 30fps during day closing in effect when using interpolation.
- Fixed rapid screen flashes while in first-person view in certain outdoor areas.
- Fixed Lens of Truth revealing elements at widescreen edges.
- Fixed some bushes flickering or disappearing after nearby bushes were cut.
- Fixed saved Pictograph photos incorrectly replacing the paused game background when going to Gear screen.
- Fixed newly learned character portrait highlights.
- Fixed Schedule and Event Notes layout inconsistencies, including footer spacing and new-entry badges.
Other Changes
- Removed the interpolation work-in-progress notice from settings.
Known issues
- Pictograph photo is incorrectly positioned on the gear screen for users who updated from a previous version.
- If the “Activate owl statues with sword” restoration is on, striking owl statues with a Deku stick will cause the game to softlock.
Thank you to everyone for enjoying the mod so much! I am planning to take an extended break from this mod as I am happy with where it's at. That means I will not be working on an Android or Switch port.
However, as this repo is open source and LLM's are readily available, I encourage anyone interested in ports for these devices to fork this repository and submit pull requests to allow the building of them.
There will likely be one or two smaller updates on the way to continue addressing performance issues, crashes, missing interpolation, and any other problems users run into, but likely no new major features.
Thanks again!!!