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BCD 0.1.576
Tried one of these games on an earlier build? Reset its settings first. A game keeps the settings it had until you reset them, so without this it may start with the old ones that failed. On the game's page: Options › Recommended settings › Reset to Recommended, then check that Options › Auto-tune › Auto-tune this game is on, and start the game again.
This build fixes the failures found in the logs you sent with Send Log. Each fix targets the error a log showed; none of them could be tested on a device yet, so a game may now get further and still stop at a later point. If it does, please send a new log: it names the next problem.
- 32-bit games on iOS 18: the logs showed every 32-bit Windows game stopping right at launch on iOS 18 (Terraria, Half-Life 2, Dead Space, Duck Game, Stick Fight and others). The cause is fixed.
- Missing Windows libraries: Megabonk, No, I'm not a Human, Over the Hill, Fort Solis, DRAGON BALL: Sparking! ZERO and Animal Well closed at once because a library they ask for was missing. Their recommended settings now provide it.
- Programs that could not load: Hogwarts Legacy, Metal Gear Solid V: The Phantom Pain, Stellar Blade Demo and STAR WARS Galactic Racer failed to load their program at a fixed address. Their recommended settings now keep room for it.
- Counter-Strike 2, Spelunky 2, Albion Online: the logs showed the JIT pool running out while the game loaded. BCD can now split the pool (recommended settings, and auto-tune).
- Crashes seen in the logs, now addressed: Batman: Arkham Asylum, Brutal Legend and Dishonored during play; Graveyard Keeper 2, TEVI, Cult of the Lamb, Mafia II: Definitive Edition and Caves of Qud shortly after start; Left 4 Dead 2 after a few minutes; GTA IV, Star Wars: The Force Unleashed and Dead Space at start.
- Quaver, No Rest for the Wicked: recommended settings aimed at the crash in their logs.
- Recommended settings for 16 more games, also through the online list.
- Auto-tune recognises 16 more failures, says what it already tried, and no longer spends a start on the same settings when the failure cannot clear on its own.
- Steam: a paused download keeps its progress when BCD is closed, and BCD no longer closes when the Steam connection drops while a game starts.
- Game page: an install without the increased memory limit or extended virtual addressing now says so, with the fix (GetMoreRam). A .NET game that needs Wine Mono says where to download it.
- Home screen: the big cards are no longer cut off with a controller connected (iPhone, landscape).
- Send Log: logs name more failure causes, so the next reports lead to fixes faster.
Install help, game reports and ideas: the BCD-Games Discord is open, https://discord.gg/43TmupTVug
BCD.ipa: the unsigned IPA, for sideloading with SideStore, AltStore or LiveContainer. It needs iOS 18 or later and JIT; the README has the details.
BCD-source.tar.xz: the complete source of this build with all its submodules (GPL-3.0).