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Real Steel Windows test build (pre-release)

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@thefixinhixon thefixinhixon released this 05 Oct 05:40

Real Steel — Windows test build (PRE-RELEASE)

This is a test build looking for reports from real Windows machines. It is not yet a verified Windows release.

The Linux build is done and verified — if you're on Linux, you want v1.0 instead. This pre-release exists to answer one question: does the Windows build run correctly on native Windows hardware? (Under Proton it currently crashes for the maintainer; that may be a Proton/VKD3D issue rather than an app issue — native reports are how we find out.)

What's in the zip

The Factual Metal Launcher (TPFactualMetalLauncher.exe), the game program (realsteel.exe + runtime DLLs), a bundled official 7-Zip for archive import, and the license/credits pack. No game data is included — you supply your own legally obtained XBLA package of Real Steel (STFS package for title 584111E0, or a .rar / .zip / .7z archive containing it).

How to test

  1. Unzip anywhere and run TPFactualMetalLauncher.exe.
  2. Click "Import XBLA package or archive...", pick your package or archive, choose a data folder.
  3. Click PLAY. Play through the menus, the robot builder, and at least one fight.

Please report

Open an issue (or tell the person who sent you here) with:

  • Result: how far you got — launcher opened? import worked? game played? a full fight?
  • Your setup: Windows version, GPU + driver version, controller used.
  • If it crashed or failed: at what step, and the log from your data folder (logs\ — especially last-command.txt and the game log).

Even a simple "worked fine on Windows 11, RTX 4070" is a useful report.

Known notes

  • Vsync defaults to OFF in this launcher, on purpose (fights run in slow motion with the SDK's vsync emulation on; the frame-rate limit still paces the game).
  • Online versus is stubbed — offline build; single player and local play only.
  • DLC fighters were separate Xbox 360 downloads and aren't in the base package, so those roster slots stay locked.
  • Credits & licensing: project code is BSD 3-Clause; full attribution in CREDITS.md / licenses\ in the zip and in the repo. Real Steel is © Yuke's / DreamWorks / Microsoft; no game assets are distributed.