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'Splosion Man — Linux v2.0
The bespoke-launcher release. v2.0 replaces the adapted Dante's Inferno launcher with the new TP 'Splosion Man Launcher — built for this project family, themed, and a much nicer place to live — and ships the FSR-fixed runtime.
What's new in v2.0
- New TP Launcher: 'Splosion Man theme, game detection by title ID, and a built-in STFS importer — pick your XBLA package file on the Game tab and the launcher extracts it for you (no external tools).
- 23 settings, all explained: display, upscaling, audio, input, and advanced options, each with a one-sentence plain-language explanation, saved automatically as you change them, with a Reset to Defaults button.
- AMD FSR actually works now: the runtime is built with FidelityFX enabled (in v1.3 the FSR option silently fell back to bilinear). A/B-verified: 720p → 1440p with FSR is visibly sharper than bilinear.
- Matched build set: game executable and runtime libraries from one build — never mix files across releases.
- Launcher housekeeping: it vacuums leaked guest-memory mappings from crashed runs before launching, so a previous crash can't starve the next run.
Downloads
SplosionMan-x86_64-v2.0.AppImage— single-file launcher + game. Make it executable and run it.SplosionMan-Linux-v2.0.zip— the same AppImage in a ZIP, with the README alongside it.
MD5 checksums:
- AppImage:
9e44d703bd55bc168ea65c50c6a88433 - ZIP:
cc6dbf4b1868d8b318e9b48132fa7e95
You need your own game data
No game data is included. Supply your own legally obtained XBLA package of 'Splosion Man (title ID 5841098F) — the launcher's Import button extracts it, or point the launcher at a folder containing default.xex.
Requirements & honest compatibility notes
- Linux, x86_64, a GPU with Vulkan support.
- This build was compiled on Ubuntu 26.04 and needs glibc 2.43 or newer — in practice, very recent distros. A more portable build (glibc 2.39 floor) is planned; if the AppImage refuses to start on your distro, that's the most likely reason, and an issue report with your distro + glibc version helps prioritize it.
Built with the ReXGlue SDK. Unofficial fan recompilation project; not affiliated with Twisted Pixel or Microsoft.