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EarthCraft v0.1.0
·
132 commits
to main
since this release
What's Changed
- Add Explorer tools, custom planet previews and live map layers by @therichronicles in a908631
- Add bilingual Explorer strings by @therichronicles in e6ee858
- Update sidebar controls and boundary visibility distances by @therichronicles in 0c75953 and f9db562
- Split English and Portuguese READMEs and add .gitignore by @PixelSoftwareStudios in #1
- Split EarthCraft into a Cargo workspace with contributor docs and CI by @PixelSoftwareStudios in #2
- feat: Refactor and optimize performance across the entire app; Introduce GPU rendering by @PixelSoftwareStudios in #3
- fix: default to CPU rendering and recover GPU backend panics by @PixelSoftwareStudios in #4
- ui: remove FPS counter by @PixelSoftwareStudios in #6
- feat: add native File menus on Windows and macOS by @PixelSoftwareStudios in #8
- refactor: move reusable globe logic into library crates by @PixelSoftwareStudios in #7
- feat: add collapsible sidebar by @PixelSoftwareStudios in #9
- ci: release Linux/Windows 64-bit and universal macOS packages by @PixelSoftwareStudios in #5
- ci: ship app-only downloads and a universal macOS DMG by @PixelSoftwareStudios in #10
- ci: version build artifacts and polish the macOS installer by @PixelSoftwareStudios in #11
- docs: mark GPU rendering as experimental by @PixelSoftwareStudios in #12
- fix: correct macOS Dock icon sizing and expire cache-clear status by @PixelSoftwareStudios in #13
- ci: cache Rust dependencies for checks and release builds by @PixelSoftwareStudios in #14
New Contributors
- @PixelSoftwareStudios made their first contribution in #1
Full Changelog: 2...v0.1.0