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Beacon 2.3.2

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@thommcgrath thommcgrath released this 31 Dec 15:41
· 503 commits to master since this release

New Features

  • It is now possible to convert Ark: Survival Evolved loot templates and loot drop selectors to Ark: Survival Ascended. The option will appear enabled when you right-click on a template or selector.
  • Added support for custom DayCycleSpeedScale values in Ark: Survival Ascended projects. In the past, Beacon would always set this to 1.0 because the same effect could be achieved using DayTimeSpeedScale and NightTimeSpeedScale. However, an unfixed bug in Aberration causes these two settings to have no effect. So DayCycleSpeedScale has to be used instead. Beacon will continue to compute times as if DayTimeSpeedScale and NightTimeSpeedScale are working on Aberration, since they are intended to work. Maybe Wildcard will fix the bug some day.
  • New single player mode for Ark: Survival Ascended projects. This project setting tells Beacon to load the single player values for Breeding Multipliers, Levels and XP, and Engram Control unlock points. When opening a project saved with an older version, Beacon will attempt to determine the correct value for this setting using the "Use Single Player Settings" value from General Settings. If it cannot, you will be asked what type project it is. You can change this setting at any time in Project Settings.

Changes

  • You can now clear file selections in the Servers editor for all projects.
  • Deploy triggers can use full project paths.
  • Loot template editors can wrap the map selector if necessary.
  • "Use Single Player Settings" no longer appears in General Settings.
  • "ForceRespawnDinos" will set Nitrado's menu to "always" if turned on, and "disabled" if turned off. When importing, only the "always" value is considered true. The values "disabled" and "once" will be considered false.
  • The mod data extractor for Ark: Survival Ascended has been updated to v1.1.4. Thanks Discord user Jordna! This version no longer requires a blacklist file, which improves both performance and reliability.
  • Text fields in General Settings can be validated to ensure that the correct pattern is used.

Bug Fixes

  • Automatic database optimization works as intended. Beacon was able to detect database performance problems, but failed to actually perform repairs because the detection thread did not have write access to the database.
  • Fixed a typo in project save data. The "savedWith" key was being written as "savedWidth" instead.