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Splat Workshop 0.3.0 – rooms from several recordings, long videos in parts
Rooms from several recordings, long videos split into parts, and the PC goes to sleep when it is done – 538 automated tests.
New in 0.3
- 🚪 Rooms made of several recordings – mark a group as one room made of several recordings, e.g. two short rounds through the living room. The Arcturus pipeline uses at most 500 image pairs per recording, so several short recordings give a room far more detail than one long one.
- ✂️ Split a long video – for a recording longer than its quality preset can use (100 s at High), Splat Workshop offers Split the video (full rate of image pairs, takes longer) or Convert in one piece, each with its pros and cons. Split, the parts are cut losslessly with their original time stamps, converted one after the other and put together into one room by themselves. The original recording is never changed.
- 🏠 A home made of rooms – a group may hold rooms next to single scenes. It is put together from the original recordings in one go: within a room every place from the best recording, between rooms the borders run through the doors. Nothing is reduced twice; the floor plan names and measures rooms.
- 🧩 Better seams between recordings – a place only comes from a recording that really has something there (no more dark holes where a camera “looked at” a spot from behind the sofa: in a real living room the thin places dropped from 8.5 % to 1.9 %), and all recordings are brought to one brightness – every training settles on its own, up to a third apart in the same room.
- 💤 Standby when done – tick it on the running job: when everything is finished (all parts, putting them together, copying to the Frame) the PC goes to standby after a minute's notice. Until then it is kept awake, also in the seconds between two jobs.
- 🎥 Filming tips: take the ceiling along now and then (a white ceiling that was hardly filmed becomes a dark veil), and keep the light the same.
- 🔍 Reviewed with mutation testing – 538 tests, among them a whole chain of parts through the server's watcher and real putting-together of synthetic rooms.
- 🐛 Fixed: recordings of the same room no longer count as “walking in” to each other; a renamed room gets its floor plan drawn again; deleting an unfinished part also deletes its piece of video.
All details: CHANGELOG
Full changelog: v0.2.3...v0.3.0
