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Splat Workshop 0.6.0 – import your own splats
Bring your own splats to the Frame – and an important fix: in 0.5.1 the page stopped updating after it was opened. Please update. 607 automated tests.
New in 0.6
- 📥 Import your own splats – + Import a splat … above the finished scenes turns a splat file from another program into a scene like the others: copy it to the Frame, make versions, clean it up or make a mesh. Reads
.ply,.sog,.spz,.splatand.ksplat; the file itself is not changed. (Asked for in #2 – thanks!)- Which way is up: Y down (Spirula Studio, COLMAP and the Frame's own scenes – the usual case), Y up or Z up for files from other tools.
- Size: a factor, e.g. 0.01 for a file in centimetres – a reconstruction from photos has no real scale of its own.
- The preview in the Frame's gallery comes from the top view.
Fixed
- 🐛 The page did not update any more in 0.5.1 – a finished job stayed on "Converting …" with its progress bar until you reloaded the page (and copy progress or the "done" note only showed after a reload, too). The new footer stood below the page's script, and setting it up stopped the script before the regular status updates started. A test now guards against it.
Full changelog: v0.5.1...v0.6.0
