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tico 0.7.5 - basically 3DS and some fixes

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@dantiicu dantiicu released this 15 Jul 22:15
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What's New

Read previous version changelog - https://github.com/ticohq/tico/releases/tag/0.7.4


Fixes

  • Fixed an bug an Core Update Manager caused by versions.json
  • Locked tico startup from sdmc:/switch/tico/tico.nro to prevent confusion with core chainload back
  • Added system folders creation for 3DS
  • Added system name change for Azahar in Emulator Settings
  • Added inverted screens orientation for Azahar to prevent grip to hide vents

Wants to Contribute?

All emulator cores have dedicated repositories under the tico GitHub organization, making development, issue tracking, and contributions easier.

Bug reports, feature requests, and pull requests for the cores are welcome. Please respect each core's original license and attribution requirements.


Warning

The first time you launch a 3DS game, Azahar builds its shader cache. During this process you may see temporary visual artifacts — blue/gray flashes, missing geometry, or incomplete 3D rendering. This is expected and only affects initial runs; it resolves once the cache is built.

Tip

Most games run well at stock clocks, but demanding titles may benefit from a moderate CPU overclock for smoother performance.

Note

This is the first release of 3DS support. As with any new core, you may run into bugs or unsupported edge cases, bug reports are welcome and help improve things going forward.