Skip to content

Location Frameworks

Tim Saucer edited this page Mar 21, 2021 · 1 revision

Creating Locations

The Three F's

  • Fantastic
  • Familiar
  • Functional

Aspects

Give each location 3 aspects. These are things the players can interact with in some way. These are things you will describe to the players.

Key Info

This is information you don't share with the players directly but it impacts the campaign in some way. This is a good place to link to the adventure or keep notes for what happened here before.

Seeds

  • weekend farmer's market with purveyors of magic potions / animals (be careful with animals or they will have pets)
  • fortress built on the edge of a cliff face
  • The top half of a spiral tower emerging from the ground

Clone this wiki locally