A very unfinished framework for 2D games in Java
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Updated
Jun 13, 2024 - Java
A very unfinished framework for 2D games in Java
DoaEngine is a project that is intended to assist writing games in 2D space using the Java programming language. It is built upon Sun Microsystem's Graphics Context, which then refactored to "AWT Graphics".
Luci2D is a 2D game framework built on java awt
🎮 Core game development related logic examples.
A graphics engine that is built on the Vulkan API made for an university project.
Simple Dedicated Framework
A warm and fuzzy 2D Game Engine
*The* library for 2D game development with the Vilm programming language.
The Server Framework for 2D Game: TextWar
From 2017 when I attempted making a simple 2D game engine in JavaScript as a high-school project. Includes bad code and broken physics, but it works!... sort of.
Simple 2d framework for making games in the Nim programming language
maze game created using kivy, 2D array and python
Java 2D game engine based on custom LWJGL abstraction libraries
A 2D game framework made in C++ using SFML
A racing game made in OpenGL
Whac-a-Mole! : Ruby SDL2 bindings demo
(WIP) 🕹 User-friendly game framework with focus on 2D games.
Cross-platform 2D Game Library for C++
Shidacea 2D Game Engine and Framework (old C++ implementation)
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