🚀 This is a 2D Arcade Shooter game built in C++ w/ OpenFrameworks as a part of my Computer Game Design course (CS134 @ SJSU).
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Updated
Feb 13, 2021 - C++
🚀 This is a 2D Arcade Shooter game built in C++ w/ OpenFrameworks as a part of my Computer Game Design course (CS134 @ SJSU).
I'm still undecided with how I would like to continue this project, but for now it provides a skeleton for basic movement and terrain interaction in a platformer style game.
A tool for the visualization of Lindenmayer system iterates
2D graphics manipulation project
A simple 2D tower defence game inspired by Mindustry written in C++.
An Open Source 2D Game Engine, That I work on in my spare time.
FLORANCE-CLIENT [client–server], cpp, freeglut, lunix, app. Concurrency Framework with Project TODO Compilation.
Chess game created from scratch using OpenGL API
Box2D integration with Chili engine (Intermediate 25 homework)
OPEN GL C++ ANIMATION
This is a Train Simulation (2D) project using OpenGL frameworks in Xcode.
Atmospheric Layer Structure is a 2D graphics project idea that shows the atmospheric layers surrounding the world. This project tries to be a helping tool for young learners to help them learn about the Atmospheric Layers through interactive session since they can interact with the program with mouse and keyboard and see the transitions.
Framework initial
Starting point files for SDL projects in Xcode
SeeGee: Simple 2D graphics library written in C++ and OpenGL
A Flocking Simulation project that was created during my Spring 2022 Semester at Texas Wesleyan University. Aims to simulate the natural phenomenon of flocking and how each individual agent would operate in an environment.
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