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A two-phase UI transpiler for Android that compiles declarative DSL intent into optimized native bytecode. Features a Gradle-injected build-time engine for static analysis and a GPU-accelerated runtime for procedural geometry and shader-based rendering.
Keep a_native_window_creator.h alive across Android 11–16. Auto-patches private libgui / libutils dlsym symbols when Google changes their C++ mangling. Tutorial + CLI tool included.