Runtime Archiver plugin for Unreal Engine. Cross-platform archiving and unarchiving directories and files. Supports Zip, Oodle, Tar, LZ4 and GZip formats.
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Updated
Jun 2, 2024 - C++
Runtime Archiver plugin for Unreal Engine. Cross-platform archiving and unarchiving directories and files. Supports Zip, Oodle, Tar, LZ4 and GZip formats.
An open documentary for every competition Fasilkom USU ever encounter
boost json archive(input/output) for boost::serialization
Light documentation on the 7-zip(7z) archiver format plugins
An implementation of a `dyndep` discoverer from archive files for Ninja build system !!! Migrated to Codeberg 🏔️ !!!
File Packing System (Public Domain)
ZStandard Random Access (ZRA) allows random access inside an archive compressed using ZStandard
Node bindings for the compression and decompression functions from libzpaq.
The module for my life story project that contains my AdVenture Capitalist images.
Archive of my random (non-Arduino) C++ programs
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