An Asteroids clone, that I wrote a while ago, written in C++ using SDL and OpenGL
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Updated
May 30, 2014 - C++
An Asteroids clone, that I wrote a while ago, written in C++ using SDL and OpenGL
C++ OpenGL game Asteroids Recovery based on GLUT library
The demo generates and renders asteroids floating in space. The shape and the texture of the generated asteroids are procedurally generated. The space background is procedurally generated as well.
A small space battle against evil asteroids and shooting enemies. Visualization by ncurses. Good luck and have fun.
Tiny Tank shooting time, sort of a clone of Asteroids. WIP
Asteroids1979 Game in C++ & OpenGL3.3
Asteroids game, written in C++/OpenGL
A library to track asteroids, written in C/C++
Pimp my code - Asteroids old school project
A n-body simulation with collision detection https://www.youtube.com/watch?v=qUCG8pPnXn4&feature=youtu.be
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