🪐 Asteroids sample demonstrating multi-threaded rendering of large number random-generated asteroids with Methane Kit framework using DirectX 12, Vulkan and Metal
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Updated
Jan 5, 2024 - C++
🪐 Asteroids sample demonstrating multi-threaded rendering of large number random-generated asteroids with Methane Kit framework using DirectX 12, Vulkan and Metal
The demo generates and renders asteroids floating in space. The shape and the texture of the generated asteroids are procedurally generated. The space background is procedurally generated as well.
A library to track asteroids, written in C/C++
C++ OpenGL game Asteroids Recovery based on GLUT library
A project aiming to imitate the classic video game Asteroids using the SFML library in C++
A small space battle against evil asteroids and shooting enemies. Visualization by ncurses. Good luck and have fun.
Asteroids Clone in C++. Experience the nostalgia of dodging and shooting asteroids in space and avoiding alien UFOs!
A n-body simulation with collision detection https://www.youtube.com/watch?v=qUCG8pPnXn4&feature=youtu.be
Extended remake of Atari Asteroids 1979 arcade game using Unreal Engine
Asteroids1979 Game in C++ & OpenGL3.3
An Asteroids clone, that I wrote a while ago, written in C++ using SDL and OpenGL
Asteroids game, written in C++/OpenGL
Remake of the original Atari Asteroids arcade game
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