C++ library for audio and music analysis, description and synthesis, including Python bindings
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Updated
Jul 11, 2024 - C++
C++ library for audio and music analysis, description and synthesis, including Python bindings
C library for generating audio fingerprints used by AcoustID
🔬 🔈 graph-based audio engine
A C++ Library for Audio Analysis
A simple but powerful audio editor
Oculus LipSync Plugin compiled for Unreal Engine 5. This plugin allows you to synchronize the lips of 3D characters in your game with audio in, using the Oculus LipSync technology.
Audio tracks synchronization command-line tool for video editors that don't support it
Extract elementary stream from all kinds of media files, show inside media meta information and reconstruct Transport-Stream, ISOBMFF, Matroska and MMT media files
An automatic subtitle shifter from a video to another. 将字幕由一个视频匹配到另一个的自动时间轴平移工具。
A music visualizer based on the ATMEGA328P-AU
WaveShop is a bit-perfect audio editor for Windows.
Estimate the main melody from streaming audio.
A comprehensive set of AU/VST real-time audio analysis tools in one window implemented with JUCE 6.
C++ library with accompanying toolkit for music information retrieval
Music & Rhythm-based FPS Aim Trainer
Mirror of https://bitbucket.org/Mayae/signalizer
A simple resizable oscilloscope VST
An extensible C++ testing abstraction for audio signals
A JUCE component with a nice spectroscope rendered in pretty OpenGL
This is an Unreal Engine 4 plugin that loads .ogg files at runtime and analyzes them to get the frequency spectrum to control gameplay, visualization and more.
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