Collection of audio effects plugins implemented from the explanations in the book "Audio Effects: Theory, Implementation and Application" by Joshua D. Reiss and Andrew P. McPherson.
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Updated
Oct 16, 2020 - C++
Collection of audio effects plugins implemented from the explanations in the book "Audio Effects: Theory, Implementation and Application" by Joshua D. Reiss and Andrew P. McPherson.
OpenShot Audio Library (libopenshot-audio) is a free, open-source project that enables high-quality editing and playback of audio, and is based on the amazing JUCE library.
Pédale Vite — DIY multi-FX pedalboard for guitar/bass/etc.
A powerful and cross-platform audio engine, optimized for games.
Minimalistic Windows-only VST2 Host
Supplementary code for the paper presented at the DAFx20in22 conference in Vienna.
A step sequencer based multi effect plugin using JUCE.
Basic digital level meter plug-in.
Basic Implimentation of a Schroeder All-Pass Filter
Externalizer is a VST3 audio plugin developed using the JUCE framework, designed to enable routing audio to and from external hardware processors within DAWs and other audio programs. The goal of the project is to provide latency compensation, dry/wet control, and gain staging.
A(nother) C++ audio signal processing library
Simple C++ implementation of a basic Procedural Reverb algorithm. Includes an example usage case with a simulated sinusoidal signal.
Implementation of a multi-voice chorus audio plugin, using the framework JUCE.
Open source VST3 plugin that contains some audio effects
Exploring real-time digital audio processing...
Simple C++ implementation of a basic Phaser technique.
Simple C++ implementation of a basic Soft Clip Distortion technique. Includes an example usage case with a simulated sinusoidal signal.
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