An end-to-end library for editing and rendering motion of 3D characters with deep learning [SIGGRAPH 2020]
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Updated
Jul 12, 2024 - Python
An end-to-end library for editing and rendering motion of 3D characters with deep learning [SIGGRAPH 2020]
An end-to-end library for automatic character rigging, skinning, and blend shapes generation, as well as a visualization tool [SIGGRAPH 2021]
A deep neural network that directly reconstructs the motion of a 3D human skeleton from monocular video [ToG 2020]
Official implementation of "En3D: An Enhanced Generative Model for Sculpting 3D Humans from 2D Synthetic Data", CVPR 2024; 3D Avatar Generation and Animation
A motion generation model learned from a single example [SIGGRAPH 2022]
[NeurIPS 2020] Official PyTorch Implementation of "Residual Force Control for Agile Human Behavior Imitation and Extended Motion Synthesis". NeurIPS 2020.
Real-time physics for Maya
[NeurIPS 2023] InsActor: Instruction-driven Physics-based Characters
Interactive Character Control with Auto-Regressive Motion Diffusion Models
Official implementation of "Diverse Motion Stylization for Multiple Style Domains via Spatial-Temporal Graph-Based Generative Model"
A Python library for working with motion data in numpy or PyTorch
➿A rerun plugin and tools for 3D animation
Official dataset and code for "ELMO: Enhanced Real-time LiDAR Motion Capture through Upsampling" and "MOVIN: Real-time Motion Capture using a Single LiDAR"
Official PyTorch Implementation of: "MDMP: Multi-modal Diffusion for supervised Motion Predictions"
Blender addon streamlining the process of attaching animations to characters with option for root movement removal.
Unity Machine Learning Agents Toolkit
A simple example of an AI prompt-based 3D human pose generator
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