A linear algebra and mathematics library for computer graphics.
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Updated
Oct 23, 2022 - Rust
A linear algebra and mathematics library for computer graphics.
An OpenGL function pointer loader for Rust
A 3D software rasterizer... for the terminal!
Core library for computer graphics & vision applications
port of MapBox's earcut triangulation code to Rust language
A Rust implementation of the "Ray Tracing in One Weekend" book
Rust 版 Vulkan 教程的中文翻译,基于 vulkanalia
Collection of vision & graphics algorithms
blazing fast implicit surface evaluation
Rust frontend to LuisaCompute and more!
Bare-bones software renderer written in Rust
tinyrenderer implementation using Rust
Physically-Based Ray Tracing Renderer
A Minecraft clone with the purpose of learning Rust an OpenGL
⚡ A high-performance path tracer implemented in Rust based on "Ray Tracing in One Weekend" featuring static dispatch, multi-threaded rendering and a variety of preset scenes.
A low-dimensional linear algebra library for real-time computer graphics.
A GPU raytracer inspired by the "Ray Tracing In One Weekend" series of books
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