Decompilation of the engine and libraries developed by Nintendo EAD (now EPD).
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Updated
Jul 18, 2024 - C++
Decompilation of the engine and libraries developed by Nintendo EAD (now EPD).
Project to rebuild the sly series on to PC
This project aims to a 1:1 decompilation of the Wii Menu (4.3). Brought to you by a fan.
The Behavioral Engine of Virtools.
A Port of Contra from the NES / 6502 Asm - C Translation.
Reverse engineering of a game where you play a spirit controlling a mercenary with an edge and a dragon
A decompiliation of the options program for Cave Story. Recompilable
A work-in-progress decompilation of the 1998 platforming game Speedy Blupi (Speedy Eggbert) and its 2001 sequel.
Reverse-engineered source codes of Smash Up Derby
DEV7 is a Game Engine made by I.C.E Développement for Coktel Vision
decompilation of a few geometry dash functions
A matching decompilation of Metroid Prime 2: Echoes.
Reverse engineering of a game with mechas, martial art and where you kill God.
The reversed source code for ShortLine v1.1 game
Super Mario 3D World + Bowser's Fury 1.1 Decompilation
Decompilation of the Eft library from NintendoWare for Cafe (Wii U)
Rayman Arena decompilation early WIP made possible with Frida, Ghidra, Clang tools, and brains.
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