A tiny, experimental ECS framework.
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Updated
Apr 28, 2019 - C++
A tiny, experimental ECS framework.
Solstice is an economic network simulation framework
A Tight Entity Component System library
A petite entity component system
A simple and powerful entity component system (ECS) written in C++17
entity component system framework
A header-only/importable c++20 implementation of an entity-component-system (ecs), with focus on a simple interface and speed.
2D/3D game engine from scratch
Benchmarks of common ECS (Entity-Component-System)-Frameworks in C++ (or C)
Ubpa Entity-Component-System (U ECS) in Unity3D-style
Realtime 3D Game-Engine with a focus on space sim. Written in C++ 14
Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
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