An entity-driven game framework for python.
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Updated
Jun 23, 2018 - Python
An entity-driven game framework for python.
[ALPHA DEVELOPMENT] Python multi-user game engine
openage 2D - Cross-platform RTS game engine based on Age of Empires mechanics 🚀
Simple Entity Component System written for Python
A Simple Python Entity Component System Framework.
Detta repo innehåller ett Snake-spel byggt med ramverket Pygame, använder OOP som programmeringsparadigm och ECS som designmönster.
Entity Component System (ECS) for Python 3 under the MIT license
Snake multiplayer game - Work in progress
Entity-Component-System (ECS) framework for Python 3+.
An entity component system (ECS) for Python
A code generator for entity component systems
A pythonic Entity-Component System written in pure Python
This project should become a Roguelike Game and/or an Engine.
A pythonic and easy to use Entity-Component-System written in pure Python
esper python ECS ported to pocketpy (pkpy)
ECS(Entity-Component-System) for Python, simple and flexible
I am restarting my tank game with a whole new method to the madness. I am trying to implement my game using an ECS model instead of the strictly object oriented approach I've been using. Before, every object was its own class. A shape was a class, a bullet was a class, etc. This time, I'm using the entities approach where you create an entity, w…
Python sparse-set ECS with strong type-hinting. Supports entitiy relations.
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