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facebook-login

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A single player game in SpriteKit created completely programmatically without the use of .sks files and Xcode Scene Editor. Implemented continuous integration using Jenkins, Fastlane GitHub, and Unit Tests into one continuous integration system. So everything is automated from the first commit to the email notification at the end from Jenkins whโ€ฆ

  • Updated Sep 20, 2020
  • Swift

๐Ÿ—“๏ธ OAuth๋ฅผ ํ†ตํ•ด ํšŒ์›๊ฐ€์ž…, ๋กœ๊ทธ์ธ, ๋กœ๊ทธ์•„์›ƒ์„ ํ†ตํ•ด ์œ ์ €๋ฅผ ์‹๋ณ„ํ•˜๊ณ , Firebase๋ฅผ ํ™œ์šฉํ•œ ์Šค์ผ€์ค„๋ง ์•ฑ

  • Updated Jan 17, 2023
  • Swift

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