A simple yet powerful class-based hierarchical finite state machine for Unity
-
Updated
May 28, 2024 - C#
A simple yet powerful class-based hierarchical finite state machine for Unity
🔗WPF node editor based on ReactiveUI
Fluent API for creating state machines in C#
A xNode based tool for designing AI Graphs like Behavior Trees and Finite State Machines in Unity
Every developer deserves the right of creating microservices without using any framework 🤍
A simple finite state machine (FSM) with workflow character where you define your workflows in code.
.NET implementation of the finite state machine framework. Powerful and asynchronous framework to build and run finite state machines in .NET.
A finite state machine micro-framework for Unity3D focused on a pure code implementation.
This project is a finite state machine designed to be used in games.
📚 A simple library for realization state machines in C# code
Demo Unity/C# project (code + assets) for my ebook: "Boost your Unity/C#: AI Programming"
The code for a short tutorial on finite state machines and how to use them for basic 2D physics-based player movement in Unity/C# (in text or video format).
A Simple Unity State Machine with a nice API and automatic transition support. No reflection, string names, or need to inherit anything.
WuxingogoExtension is a powerful tool for constructing and assembling game levels.
This tutorial implements a generic Finite State Machine using C#. We then illustrate the concept by applying the implemented Finite State Machine using Unity in a few scenarios.
Finite State Machine Library for .NET Core (with EASY and ADVANCED implementation)
State Machine Compiler inspired by Uncle Bob
A Fully Featured State Machine for your Unity Projects!
A VHDL helper that visualizes FSM states and transitions by tracking, in real-time, a specified .vhd file
Simple, easy to use lightweight state machine for Godot or other games using C#
Add a description, image, and links to the finite-state-machine topic page so that developers can more easily learn about it.
To associate your repository with the finite-state-machine topic, visit your repo's landing page and select "manage topics."