Fluid simulation engine for computer graphics applications
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Updated
Dec 24, 2023 - C++
Fluid simulation engine for computer graphics applications
Real-time fluid simulation engine running on GPU with Vulkan
Voxel-based fluid simulation engine for computer games
Project that specializes in fluids ;)
Fluid simulation engine for computer graphics applications, which is based on OpenVDB
Voxel-based fluid simulation engine for computer games
Self advection, external force and pressure solve to a velocity field represented by a MaC grid.
Nereus is a CUDA parallelized library for particle based fluid dynamics.
Real-time Position-Based Fluids in OpenCL, homework in Stanford's CS348C
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