Pure Data objects for managing flow through Finite State Machines
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Updated
Feb 2, 2014 - C
Pure Data objects for managing flow through Finite State Machines
A media-type validator given a media-range, using a fsm
An oscilloscope capturing data from Ethernet and graphing it alongside with Fourier Transform
Battleship alike two-player terminal game
Application skeleton for services written in C
A feature-rich, yet simple finite state machine (FSM) implementation in C
Touch dimmer with 2 touch sensor and 2 LED on Arduino (A small demo for using and documenting of state machine)
yacup: Yet Another C Utilities Package
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