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This HTML, CSS, and JavaScript code implements a digital version of the classic Simon Game. Players press any key to start, and the game flashes a sequence of colors. Players must then click on the colored buttons in the same order. The game tracks the player's progress, increasing the sequence length with each successful round. A mistake ends the
This project, developed as part of the 'Metodologia de la Programació' course, introduces C & C++ through a chess game implementation for academic year 2021-2022
Game Hub: Puzzles & Play is a diverse digital playground with captivating classics like Snake-fruit, tic-tac-toe, bricks breaker, pong, and Tetris. Developed with precision and accessible across devices using Java it offers seamless gaming enjoyment for all.
A simple implementation of the Pig dice game in Python. The game starts by asking the user to enter the number of players (2 to 4). Each player takes turns rolling a dice until they choose to hold. If a player rolls a 1, their turn ends and the next player starts. If a player rolls any other number, they can choose to roll again or hold.
This React-based Tic-Tac-Toe game offers a seamless gaming experience with solid game logic and reusable components. Players can personalize their name, review moves in a log, and restart effortlessly. Perfect for developers and gamers looking for clean code and engaging gameplay.
In this project, we implemented a different kind of a tic tac toe board game that is played on an FPGA board using its push buttons. We used Verilog HDL to code the project and implemented a VGA interface for visualization.
BallBox Odyssey is a web app game where players navigate a ball inside a box using arrow keys, avoiding mines, and collecting food items to accumulate points.